Rise of the Fallen
Nulumriel built the Order of Reconciliation from the shattered ranks of holy warriors and disillusioned priests in the wake of the Fall. Members are called Reconciliators, a term meant to imply a transition to a new relationship with the world, where gods no longer matter. Reconciliators generally hold that their organization provides leadership in a time of unrest, does good works, culls evil, and protects the Afterworld from false gods. Reconciliators believe those claiming to be gods are worse than mere charlatans. They say such claims risk a new apocalypse, one that could well see the end of mortals. Ironically, they might not be wrong.
Given that the dragon Nulumriel is known to be the Order of Reconciliation’s sponsor, many view the organization with suspicion. In fact, many Reconciliators actually do a lot to protect the average person from evil. Naysayers suggest that if the organization was truly pledged to protect people from evil, they would start by throwing the slavers out of Corso. But that’s never going to happen while Nulumriel remains in power.
Still, Reconciliators are often called upon to take up difficult quests on behalf of various traders, nobles, salvagers, and even lone petitioners who manage to get a Reconciliator’s attention. A Reconciliator adheres to a code that includes protection of the innocent, prosecution of false divinity, and loyalty to the empress of the Nightland. Those within the ranks usually don’t see any of these goals as contradictory.
The group has headquarters in Corso, in the Tower of Reconciliation. Those pledged to Reconciliation roam the Nightland, often as traveling warriors and bibliomancers dedicated to the cause. Such bands are led by a Knight of Reconciliation.
None enforce the Reconciliators’ anti-divine ideology more fiercely than the specially trained Knights of Reconciliation. Each knight is a master of weapons and sorcery. They ferret out any sign of divine magic, including cyphers, divine artifacts, and those claiming to be new gods. Knights of Reconciliation also protect against ravers, seraphs of sin, and other true, actual evils.